The End! Hand In Day
It’s the end! I finished up my project today and I am very excited about it!
Here are some final renders:
In the end I feel pretty happy with the outcomes. This project ended up being a lot harder than I thought it would be. Finding reference for tree houses that are not giant or newly made proved very hard and so I had to use my imagination a lot during the project which I think resulted in a not so realistic feel to the pieces.
Another note is that I think the trees could have had more work put into them and the layout of the leaves especially in the adventure treehouse but I found I couldn’t justify spending so long on them when I had so much to do so that was a bit disappointing. If I could have more time to go back to them I would have added more small bunches of leaves to break up the harsh edges that you can see on some of the planes. However I will probably do this for degree show.
One thing I am really pleased with is the overall feel of the pieces. I feel like they represent who I wanted each child to be pretty well and give you a sense of that child. I’m glad I pushed to do all three dioramas despite the time crunch at the end as I feel the third is possibly my best one as it feels the most well rounded. I think a large reason for this is that my workflow was smoothed out and I knew what issues I would be facing in advance so I knew how to account for them quickly.
Another issue I have found reflecting on it is that it was hard to make a lot of the detail readable with the given texture space from both a distance and close up and so because I wanted the main focus to be at the overall look from a distance, close up a few of the textures can look too intense and a bit stylised. However I think that from a distance it works so I am ok with it.
One big thing I learnt from this project is how I like to have my workflow and what I enjoy more than others. For example I enjoy making more hard surface objects than organic and that I really enjoy using substance designer and painter in combination to create layer-able materials that can be reused and added to easily.
I have learnt so much over this project and the last three years and I am excited to see what I can make in the future.