Week 15 – FMP

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After my presentation last week I was alerted to the fact that I needed to get this diorama done quickly or cut it out of the project. I really do not want to cut it and so this week was all about pushing to get it done both quickly and well. I started off by texturing what I had already made mainly using adjusted textures from the previous dioramas. This meant that process was pretty quick and painless and I think the house looks pretty accurate to the reference image.

The other thing I focused on was getting the tree trunk under the house modelled and completed. I did this by sculpting the trunk in zbrush and then manually re-topping in topogun. I really like the outcome and I think it really looks like an old tree trunk. 

As I knew I wanted to make some plants for this scene I decided to make some simple pots, I made three variations. I like how they came out only problem with them is that there is a large texture seam at the back that I couldn’t paint out in painter due to it being from the base gradient in the material. However if placed smartly this shouldn’t be an issue.

After this I did some engine work in which I created a spline system for some bunting, the set up can be seen here:

I think this was the most efficient way of doing this as I can now place it wherever I wish to.

In addition to this I made a water shader:

I don’t think it looks quite right yet though as previously I have only made water for much larger scenes and so the colouring needs to be worked on and the depth fade needs to be much weaker. But if I make these changes I think it will be effective.

 

This is where the scene is at to at this point, I think its getting there. I want to darken the shadows on the house so possibly change the lighting angles in order to make it look a bit more realistic. I also think the colours of the plants need some adjusting as well as the being re-done due to it looking too uniform and not big enough. However I think the bunting works well to balance out the scene and the water adds another layer of interest.